Uses of Class
rdr.core.Classification

Packages that use Classification
rdr.core   
rdr.methods   
 

Uses of Classification in rdr.core
 

Fields in rdr.core declared as Classification
 Classification Node.classification
           
 

Fields in rdr.core with type parameters of type Classification
 common.datastructures.MyFastVector<Classification> DomainModel.classifications
           
 

Methods in rdr.core that return Classification
 Classification Node.getClassification()
           
 

Methods in rdr.core that return types with arguments of type Classification
 common.datastructures.MyFastVector<Classification> DomainModel.getClassifications()
          Get the set of classifications that have been used in this domain model (so far)
 

Methods in rdr.core with parameters of type Classification
 void DomainModel.addClassification(Classification c)
          Add a classification to this domain model (if it isn't already there)
 void SimulatedExpert.buildRule(Node parent, common.datastructures.MyFastVector<Condition> availableConditions, Case currentCase, Classification conc)
           
 int Classification.compareTo(Classification o)
          Compares using the string
 boolean Classification.equals(Classification c)
          Check to see if a classification c is the same as this classification.
 void Node.setClassification(Classification c)
          Set the node's classification
 

Constructor parameters in rdr.core with type arguments of type Classification
DomainModel(java.lang.String modelName, common.datastructures.MyFastVector<Attribute> attrs, common.datastructures.MyFastVector<Classification> classifications)
          Constructor.
 

Uses of Classification in rdr.methods
 

Constructors in rdr.methods with parameters of type Classification
BinaryTreeNode(Rule rule, Classification classification, Case cornerstone)
          Construct a Binary Tree Node
NTreeNode(Rule rule, Classification classification, common.datastructures.MyFastVector<NTreeNode> children, NTreeNode parent, common.datastructures.MyFastVector<Case> cornerstones)
          Constructor Builds a node to the specifications provided
NTreeNode(Rule rule, Classification classification, NTreeNode parent, common.datastructures.MyFastVector<Case> cornerstones)
          Constructor Builds a node to the specifications provided.