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| Packages that use Rule | |
|---|---|
| rdr.core | |
| rdr.methods | |
| Uses of Rule in rdr.core |
|---|
| Fields in rdr.core declared as Rule | |
|---|---|
Rule |
Node.rule
|
| Methods in rdr.core that return Rule | |
|---|---|
Rule |
SimulatedExpert.buildRule(common.datastructures.MyFastVector<Condition> conditions)
Attempt to use some of the conditions to create a rule. |
Rule |
Node.getRule()
|
| Methods in rdr.core with parameters of type Rule | |
|---|---|
void |
Node.setRule(Rule r)
Set the node's rule |
| Uses of Rule in rdr.methods |
|---|
| Methods in rdr.methods with parameters of type Rule | |
|---|---|
common.datastructures.MyFastVector<Case> |
MCRDR.getCornerstones(Rule newRule,
NTreeNode parent)
Fetch the cornerstone cases that would apply to a newRule being added as a child of parent |
| Constructors in rdr.methods with parameters of type Rule | |
|---|---|
BinaryTreeNode(Rule rule,
Classification classification,
Case cornerstone)
Construct a Binary Tree Node |
|
NTreeNode(Rule rule,
Classification classification,
common.datastructures.MyFastVector<NTreeNode> children,
NTreeNode parent,
common.datastructures.MyFastVector<Case> cornerstones)
Constructor Builds a node to the specifications provided |
|
NTreeNode(Rule rule,
Classification classification,
NTreeNode parent,
common.datastructures.MyFastVector<Case> cornerstones)
Constructor Builds a node to the specifications provided. |
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