A B C D E F G H I K L M N O P R S T U V W

S

save() - Method in class rdr.core.Classifier
 
save() - Method in class rdr.methods.MCRDR
 
save(String) - Method in class rdr.methods.MCRDR
Saves the classifier including knowledge base to file - serialized.
save() - Method in class rdr.methods.SCRDR
 
saveCaseBank() - Method in class rdr.core.DomainModel
Save cases to file
saveDomainModel() - Method in class rdr.core.DomainModel
Save the domain model to file
saveLog() - Method in class rdr.core.Log
Save the log to file
saveLogAs(String) - Method in class rdr.core.Log
Save log to file...
saveLogCSV() - Method in class rdr.core.Log
Save the log to comma separated file for viewing in excel or similar Warning: Some detail will be lost using this approach.
SCRDR - Class in rdr.methods
Single Classification Ripple Down Rules Based on specification by Compton and Jansen Uses BinaryTreeNode.java
SCRDR() - Constructor for class rdr.methods.SCRDR
 
SCRDRKnowledgeAcquisition - Class in rdr.methods
The knowledge acquisition GUI designed for the SCRDR method.
SCRDRKnowledgeAcquisition(int, Case, int) - Constructor for class rdr.methods.SCRDRKnowledgeAcquisition
Constructor.
SCRDRResults - Class in rdr.results
 
SCRDRResults(String, String, DomainModel, Classifier, Log) - Constructor for class rdr.results.SCRDRResults
 
SE_REPEAT - Static variable in class rdr.core.LogEntry
 
sec - Static variable in class rdr.core.Driver
 
seenCases - Variable in class rdr.methods.MCRDR
 
SELECT_CASE - Static variable in class rdr.core.LogEntry
 
serialVersionUID - Static variable in class rdr.core.Classifier
 
setAttribute(Attribute) - Method in class rdr.core.Condition
Set the attribute
setAttributes(MyFastVector<Attribute>) - Method in class rdr.core.DomainModel
sets the attributes which define how a case is made up
setChildren(MyFastVector<NTreeNode>) - Method in class rdr.methods.NTreeNode
Set the children
setClassification(String) - Method in class rdr.core.Classification
Set the name of the classification
setClassification(Classification) - Method in class rdr.core.Node
Set the node's classification
setConditions(MyFastVector<Condition>) - Method in class rdr.core.Rule
Set the conditions.
setCornerstone(Case) - Method in class rdr.methods.BinaryTreeNode
Set the cornerstone to the case c
setCornerstones(MyFastVector<Case>) - Method in class rdr.methods.NTreeNode
Sets the potential cornerstones
setCreatedFor(Case) - Method in class rdr.core.Rule
 
setDebug(boolean) - Method in class rdr.mulan.MultiLabelClassifierBase
Set debugging mode.
setFalse(BinaryTreeNode) - Method in class rdr.methods.BinaryTreeNode
 
setId(int) - Method in class rdr.core.Node
Set the node's id WARNING: If you use this method you might upset the node numbering and thus indexing.
setModelName(String) - Method in class rdr.core.DomainModel
sets the model name
setName(String) - Method in class rdr.core.Attribute
Gives the attribute a new, specified name.
setOperator(int) - Method in class rdr.core.Condition
Set the operator
setOperator(int) - Method in class rdr.core.Operator
Set the operator code
setParent(NTreeNode) - Method in class rdr.methods.NTreeNode
Sets the parent node
setPrediction(int, boolean) - Method in class rdr.mulan.Prediction
 
setRule(Rule) - Method in class rdr.core.Node
Set the node's rule
setSaveFrequency(int) - Method in class rdr.core.Log
Sets the log to save every num entries
setSourceArff(File) - Method in class rdr.core.DomainModel
Sets the source arff file.
settings - Static variable in class rdr.core.Driver
 
SettingsEditor - Class in rdr.gui
A GUI to allow the user to edit the settings for how they'd like the program to operate - select classifier - set experiment settings + number of runs + classifiers to use + datasets to use - how often to save the log file etc.
SettingsEditor() - Constructor for class rdr.gui.SettingsEditor
Constructor.
setTrue(BinaryTreeNode) - Method in class rdr.methods.BinaryTreeNode
 
setType(int) - Method in class rdr.core.Attribute
Sets the type of this attribute using the type code
setType(int) - Method in class rdr.core.Type
Set the type code
setType(int) - Method in class rdr.core.Value
set the type
setupClassifier() - Static method in class rdr.core.Driver
Sets up the classifier
setValue(Value) - Method in class rdr.core.Condition
set the value of this condition
setValue(Object) - Method in class rdr.core.Value
set the value object
setValues(MyFastVector<Value>) - Method in class rdr.core.Case
Gives this case a set of values.
setValueType(int) - Method in class rdr.core.Condition
Sets the type of the value
SimulatedExpert - Class in rdr.core
SimulatedExpert This class pretends to be a human expert.
SimulatedExpert(String, String, Instances, BinaryRelevanceClassifier, double, int, int, boolean) - Constructor for class rdr.core.SimulatedExpert
Constructor.
SimulatedExpertController - Class in rdr.core
SimulatedExpertController A static class which is used to issue commands to one or more simulated experts.
SimulatedExpertController(String, int, MyFastVector<File>, MyFastVector<Integer>, MyFastVector<Integer>, double, MyFastVector<Double>, boolean) - Constructor for class rdr.core.SimulatedExpertController
Constructor.
size() - Method in class rdr.core.DomainModel
 
SOLUTIONS_FOUND - Static variable in class rdr.core.LogEntry
 
SOLUTIONS_FOUND_ADDING - Static variable in class rdr.core.LogEntry
 
SOLUTIONS_FOUND_REMOVAL - Static variable in class rdr.core.LogEntry
 
sourceArff - Variable in class rdr.core.DomainModel
 
START_SIMULATED_EXPERT - Static variable in class rdr.core.LogEntry
 
startExperiment(boolean) - Method in class rdr.core.SimulatedExpertController
 

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